|
|
The pass package (difficulty rating: 3)
If you don't know the pass you should and this package is for you.
Includes
Classic pass
Invisible riffle pass
Turn over pass
Block cover pass
Table pass
The rolly polly pass
One-handed shift |
 Florishes package (difficulty rating: 2)
If you want to be able to handle cards like a real pro, or scare the hell out of your friends when playing poker, this package is for you.
Includes
Thumb Fan, the easy way to fan the deck.
Pressure fan, the best way to fan the deck.
Ribbon spread, spreading the deck evenly on the table with one hand.
Closing the fan, close the fan of cards with one hand.
One handed Cut, Just what it says.
One handed shuffle, a very clever dovetail shuffle with one hand.
Dovetail shuffle, a beautiful shuffle with lots of movement. |
 False shuffles package (difficulty rating: 3)
4 great false shuffles in 1 video,
Includes
The pick up shuffle
False chop shuffle
The Oink shuffle
Pull through Riffle Shuffle |
Beginners' tricks package (difficulty rating: 1)
With this package you can learn 5 simple tricks that require no skill. If you can hold a deck of cards without dropping it odds are you can do these tricks, within 5 minutes of watching them.
Includes
Birds of a Feather, three cards placed into the pack rise to the top!
Cross Suits, 2 random cards reverse themselves then jump to the top of the pack!
Simple Ace Matrix, 4 aces placed in different packets all jump to the same one!
Card Reveal with kicker finish, what its says, you find the card, but also the 4 aces!
The Casino Card Trick, Find there card and win yourself money every time! |
 Beginners' moves package (difficulty rating: 1)
A great beginners slight of hand package. You can play a guitar if you know 3 chords and the same can be said for magic, if you learn the following 6 moves you can do a ton of great stuff with them.
Learn the 6 basic moves you will need to accomplish 80% of all card magic.
Pinky Break
Basic Card Control
Double Lift
Riffle Force
The Glide
Simple 3 way false cut |
 Snap (difficulty rating: 3)
Jamie Allan's very visual and pretty instant 4 ace production, |
 Singles production (difficulty rating: 2)
The classic method of producing single playing cards at your finger tips. |
 Cardini singles production (difficulty rating: 2)
The best way to produce single cards from your empty hands. To perform this it really helps if you have a basic knowledge of the single card production technique. |
 Ambitious aces (difficulty rating: 2)
The four aces come back up to the top of the deck, one at a time. Really nice effect. |
 2 in 1 (difficulty rating: 2)
Jamie Allan's handling for this classic effect with a twist. The red and black aces change places, and then they all change into 4 court cards! |
McDonald's Advanced Aces (difficulty rating: 3)
Jamie Allan's Handling of this classic matrix style effect. |
Flustration count (difficulty rating: 1)
A simple but very useful count that shows a small packet of cards to be all the same. |
Riffle control (difficulty rating: 2)
One of the best ways you can control a selected card, the deck is riffled down onto the table until the spectator calls stop, the balance of the deck is then riffled down onto the rest. The card is still controlled to the top. Highly recommended. |
Basic coin pass (difficulty rating: 1)
A simple way to vanish any coin. Easy to do but very deceptive. |
Palming a coin (difficulty rating: 1)
If you're getting into coin magic this file is for you. Every magician needs to be able palm a coin; on this file you will see 5 different palms explained. Includes, thumb palm. Classic palm, finger palm, back palm and T Nelson Downs palm. |
 Linking rubber bands plus (difficulty rating: 2)
Two regular rubber bands are linking together and then unlinked in full view of the spectators, this file also includes an additional method idea that you may also like to include into your routine. |
 Twirling card production (difficulty rating: 3)
A simply wonderful singles production. The cards appear twirling in your fingers. Every time a card appears your hand is seen unmistakably empty, but still they keep on coming. |
 Split fans (difficulty rating: 3)
The bench mark of stage manipulation. A seemingly endless supply of cards appears in the form of fans at the magician's fingertips. This clever technique makes it appear that far more cards appear than it would be possible to conceal in your hand. |
 Back palm (difficulty rating: 2)
A classic of magic that anybody can incorporate into his or her act, a single card vanishes as it is thrown into the air, it also reappears just as quickly! |
Front and back palm (difficulty rating: 3)
A classic of magic that anybody can incorporate into their act, the hand is shown back and front and a card or cards are produced. |
 Broken and restored rubber band (difficulty rating: 2)
A wonderful addition to any rubber band routine. The band is broken into one strand and then magically fixed in front of the spectator's eyes, everything can be examined. |
 French Drop (difficulty rating: 1)
The beginners vanishing coin move, can be used in many routines, included in this file is how to use this move to make any coin pass through any solid table! |
 Transpo card (difficulty rating: 2)
A surprise revelation of a freely chosen card, Recommended |
 Ambitious card routine (difficulty rating: 3)
One of the best routines you can ever show a layman. Highly recommended. |
The Biddle Count (difficulty rating: 2)
A great utility move that is used to accomplish many tricks, the move makes it possible for one card to disappear from a spread of cards and reappear in another location. |
 Colour change (difficulty rating: 3)
A wonderful addition to many routines, the face card of the deck changes very magically. This video also contains many subtleties and information on the side steal. |
 Vanishing card case (difficulty rating: 2)
A superb opening to any card routine. You withdraw the deck from its case and the case then disappears instantly. |
 Advanced ace routine (difficulty rating: 2)
A really cool ace routine, in which the black and red aces keep changing places, it all ends with an unusual Matrix style effect, with an expected twist. |
Jokers 2 Queens (difficulty rating: 2)
A Clever Packet style effect in which 4 Jokers change into the 4 queens in a very visual way. |
Beginners' double lift (difficulty rating: 1)
You need to know one, this is one of the easiest to start with. |
Three way table false cut (difficulty rating: 2)
A very deceptive three way false cut that also looks like a shuffle. |
Three way in hands false cut (difficulty rating: 3)
A really great and very complex looking three way false cut. |
Jordan Count (difficulty rating: 2)
When you cant do an Elmsley count this move often helps out! |
Hammon Count (difficulty rating: 3)
A classic move to hide a half of the faces or backs of a packet of cards. |
Elmsley Count (difficulty rating: 2)
A classic move that is a "must know" for all magicians. It forms the back bone of hundreds of packet tricks. |
The Downs Change (difficulty rating: 2)
Forget the glide, forget the curry turnover, if the routine fits, then this one handed switch of a card is the most deceptive of its kind. |
The buckle count (difficulty rating: 1)
A must have move, very useful for many classic routines. |
Marlo's simple false cut (difficulty rating: 2)
Possibly the only three way false cut you will ever need. If you don’t know this cut then you should, its great and we use it everyday! |
 Colour changing deck (difficulty rating: 2)
A favourite of Dai Vernon's, a very nice three-phase colour changing deck with a neat finish. |
Black and red puzzle (difficulty rating: 2)
A very clever Oil and Water style routine that uses only 8 cards, which sort themselves into order a little at a time! |
Marlo's Top Palm Replacement (difficulty rating: 2)
In our humble opinion the best way to replace a palmed card on the deck. LEARN IT! |
Vernon's key card placement (difficulty rating: 1)
You'll say, "Why didn't I think of that" it's so simple but so useful |
Thumb Fan (difficulty rating: 2)
If you can't fan a deck then you need to! This is the easy way to do it. |
 Three card trick (difficulty rating: 1)
A simple twist on a classic, never mind Amex, make sure this is in your wallet! |
 The 4 Burglars (difficulty rating: 1)
4 court cards lost into a regular deck jump back to the top of the pack! |
Jumping Rubber Band (difficulty rating: 1)
A Simple but very effective beginners effect. A rubber band jumps around from finger to finger even if the fingers are tied up! |
 Dunberry's Delusion (difficulty rating: 2)
A great "Sucker" effect, the magician appears to have messed up but then finds the chosen card anyway! |
 Ace Cutter (difficulty rating: 1)
A flashy instant 4 ace production, from a shuffled deck that's pretty easy to do but looks very skilful! |
Riffle Pass
A great cover for the pass. The riffle pass itself actually looks like magic. It is one of the fastest moves done with a deck of cards. |
 Crazy Man's Handcuffs (difficulty rating: 2)
This is the classic rubber band penetration effect, made popular by David Copperfield. A must have for any magician!
|
Casino Trick (difficulty rating: 1)
|
Simple Ace Matrix (difficulty rating: 1)
|
Seven (difficulty rating: 1)
|
Observation Test (difficulty rating: 2)
The classic switcheroo with the four aces. The red aces change places with the black aces in the spectators hands.
|
Flashy Ribbon Spread Reveal (difficulty rating: 2)
A revelation of a selected card that involves the ribbon spread flourish. Very showy. |
Flash 4 Ace Production (difficulty rating: 2)
The classic quick way of cutting the aces instantly from four piles. |
Cross Suits (difficulty rating: 1)
Easy and deceptive.Two cards placed in the center of the deck reverse themselves and rise to the top together. No sleight of hand required.
|
Catch the Sandwich (difficulty rating: 2)
A selected card is magically and visually caught between two other cards as the deck is tossed from one hand to the other.
|
Card to Pocket (difficulty rating: 1)
A simple version of the card to pocket theme that is great for the beginner.
|
Card Reveal with Kicker Finish (difficulty rating: 1)
|
Birds of a Feather (difficulty rating: 2)
Three cards, though separated on the deal manage to still stay together. No skill required…though your friends will think you aren't quite dealing straight. |
Running Cut Variation (difficulty rating: 2)
This tabled running cut looks nice and retains the top cards of the deck in order while appearing to mix the entire deck. |
Tip Over Change (difficulty rating: 2)
A nice, clean way of turning over a card while exchanging it for another. |
Roley Poley Pass (difficulty rating: 2*)
An easy yet flourishey way to bring a selected card to the top of the deck. |
The Peek (difficulty rating: 1*)
The standard method of peeking a card in the centre of the pack. There appears to be no way the magician can see the back or the face of the card. |
Biddle Move (difficulty rating: 2)
A steal of a card from a packet, basically, but this move has uses limited only by your imagination. |
Simple Bottom Palm (difficulty rating: 2*)
An easy method of palming a card from the bottom of the deck.
|
Simple 3 way False Cut (difficulty rating: 1*)
A deceptive false cut that is easy to do.
|
Ribbon Spread (difficulty rating: 1)
A nice way to display the deck on a mat tabled surface. Many effects require the deck to be displayed in this manner so why not make it look slick?
|
Pull Through Shuffles, variation 2 (difficulty rating: 3)
Like many moves even the pull through has variations. If you like this type of shuffle work you will want to know everything about it.
|
Pull Through Shuffles (difficulty rating: 3)
Probably the most famous of all the false shuffles, straight from the crooked gamers. It requires a lot of practice but worth the effort once mastered.
|
Pinky and Flesh Break (difficulty rating: 1)
One of the first things you should learn. The basis of all control with cards.
|
Pickup Shuffle (difficulty rating: 2)
A great overhand shuffle technique for keeping the top stock (group of cards) together. This move is quite deceptive
|
Faro Shuffle (difficulty rating: 2)
An important shuffle technique especially in the field of advanced card work.
|
One Handed Shift (difficulty rating: 3)
Card cheats have found many ways of utilizing the shift, including doing it with one hand!
|
One Handed Cut (difficulty rating: 2)
A flashy one handed cut, great for stage work as there is a lot of movement in it,
|
One Handed Bottom deal (difficulty rating: 3)
The technique of dealing bottoms with 1 hand is not easy, but with practice it can be done.
|
Multiple Cut Controls (difficulty rating: 1)
A really simple but deceptive control which appears like a running cut but will control the selected card.
|
Miller Block Push off (difficulty rating: 2)
A clean way to turn over a small group of cards as one instantly and immediately. From the late Charlie Miller.
|
Gamblers' Shuffle (difficulty rating: 2)
A tabled riffle shuffle that convincingly controls the top stock. It looks like a legitimate shuffle and cut.
|
Mechanics Grip Bottom Deal (difficulty rating: 3)
This is it. Be prepared to work. The bottom deal is one of the greatest achievements
One can make in card magic. This is one variation.
|
Knuckle jog (difficulty rating: 1)
A method of invisibly obtaining a break beneath the bottom card of the deck.
|
Knuckle Cut (difficulty rating: 2)
Great one-handed cuts that will make you look like a pro.
|
Kick cut (difficulty rating: 1*)
A slick "in hands" cut that has many applications and variations.
|
Kelly Bottom Placement (difficulty rating: 2)
A utility move with many uses in many routines. It is a method of secretly placing a card from the centre of the deck to the bottom. Used in many advanced routines and also as a control.
|
Jog Shuffle (difficulty rating: 2*)
Here you can maintain the top and bottom cards of the deck while shuffling overhand. |
Jog Shuffle (difficulty rating: 2*)
The basics of false shuffling. A lot can be done with this technique.Here you will learn to control the top stock (group of cards) while doing the standard overhand shuffle. |
Illusion cut (difficulty rating: 1)
Another great false cut variation that's easy to do. |
Three way false cut flourish (difficulty rating: 2)
This looks like one of those cool fancy cuts you see a lot of today's younger magicians doing... only it is easier and keeps the whole deck in order.
|
In hands running cut (difficulty rating: 2)
A false running cut that maintains the full deck order but can also be done without a table or working surface (Oh, my). |
Flip card production (difficulty rating: 2)
A flashy card revelation. Great for a multiple card production routine. |
Single false cut (difficulty rating: 1*)
A simple move where you appear to cut the deck, but nothing happens. Everything stays in order. |
False chop shuffle (difficulty rating: 1)
The chop shuffle but this variation maintains the order of the entire deck and is easy to do but not easy to detect. |
Easy pop-out (difficulty rating: 1)
One of the many revelations where a card appears to 'pop out' of the deck. Looks good visually and is a refreshing way to produce a selected card. |
Double undercut (difficulty rating: 2*)
A method of placing a card or group of cards to a desired position in the deck. It seems that almost any routine that has several effects in it relies on the double undercut. It can also be used strictly as a control . One of the most popular utility moves. |
Vernon double lift subtlety (difficulty rating: 2)
From the 'Professor', this is a nice sublety that makes a double lift even more convincing. Everything Vernon touched turned to gold and this move is a great example of his ability to make everything better. |
Ascanio spread (difficulty rating: 2)
A clean, visually convincing way of concealing a card among a small group or packet. |
Classic Pass (difficulty rating: 2*)
Yes, you should know this. If someone tells you not to bother learning a pass ask them to show you theirs. Those that can do it well know the value of such a utility move which has a multitude of uses. There are few predicaments in card magic that the pass won't get you out of! |
Classic force (difficulty rating: 2*)
Some performers only use this force. Also known as the cold force it is definitely the cleanest way to force a card. |
Chop shuffle (difficulty rating: 1)
A common shuffle with laymen. This variation controls the bottom packet of the deck. |
Block cover pass (difficulty rating: 3)
This pass can actually be done slower than the conventional 'open' passes because the cards themselves act as a 'cover' for the move. This move fooled a lot of magicians when it first came out. |
Automatic injog (difficulty rating: 1*)
An easy way for controlling a selected card. You'll need lots of methods of doing this, here's one as good as any. |
Alternating false cut
A false cut that is not too difficult, looks good and maintains the order of the entire deck. |
Add-on move (difficulty rating: 2*)
A secret move for adding one group of cards, secretly, to another. It is used in countless routines. |
Timing force (difficulty rating: 2)
You'll like this one. The spectator thinks they are in total control as they are forced a card. |
Slip force (difficulty rating: 1*)
Another method of forcing a card good for close up or stage |
Pressure fan (difficulty rating: 2)
This is probably the most beautiful of all the fans and flourishes. Laymen marvel at the magician's ability to handle cards in this manner. |
Cross cut force (difficulty rating: 1)
A convincing force where the spectator seemingly cuts to a random card that you predetermine (you bad boy you). |
Counting force (difficulty rating: 1)
A simple and easy way to make sure they pick the card you want them to pick. |
Closing the fan with one hand (difficulty rating: 2)
A sharp looking way to close up your favorite fan... with only one hand. |
8 Kings System (difficulty rating: 1)
A lot can be done with arrangements of the entire deck. This one is easy to learn and use but hard to detect |